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Power Sword

Base Damage
10.5
Variants
12
Attacks
21

Variants

Damage = Base × Variant Multiplier. Cleave column shows the variant's cleave bonus added to each attack's base cleave.

NameTierDefenseMultiplierDamageCleave Bonus
Standard-Issue Standard Balance 1 10.5 +0
Master-Crafted Alpha Master-Crafted Balance 1.2 12.6 +4
Master-Crafted Beta Master-Crafted Block 1.4 14.7 +0
Master-Crafted Gamma Master-Crafted Fencing 1.1 11.55 -4
Salvation of Bakka Artificer Balance 1.85 19.43 +4
Drogos Reclamation Artificer Block 1.8 18.9 +0
Achortan Oath Artificer Fencing 1.4 14.7 -4
Imperator Blade Relic Balance 2.1 22.05 +4
Gathalamor Crusade Relic Fencing 1.6 16.8 -4
Warden Blade Alpha Relic Block 2 21 +0
Warden Blade Beta Relic Balance 1.95 20.47 +4
Xenophase Blade ↗ Heroic Balance 2.1 22.05 +6

Heroic Variants

The Heroic-tier Power Sword has a dedicated page covering its exclusive Heroic perk and how it changes the weapon.

Attacks

Motion Value (MV) multiplies base damage. Cleave is the AoE hit radius. Damage = Base × Variant × MV.

AttackTypeMotion ValueCleaveHits
Speed 1 Light 1 5 1
Speed 2 Light 1.1 5 1
Speed 3 Light 1.2 6 1
Speed 4 Light 1.2 6 1
Speed 5
5th strike in the Speed combo.
Light 1.2 6 1
Power 1 Light 1.1 10 1
Power 2 Light 1.2 11 1
Power 3 Light 1.3 12 1
Power 4
4th strike in the Power combo.
Light 1.3 12 1
Power Rake Heavy 2.5 10 1
Power Whirl Special 4 20 ×2
Air Thrust Sprint 0.5 10 1
Air Thrust (Jump Pack Dash) Sprint 1 10 1
Whirl Slash Sprint 0.5 10 1
Whirl Slash (Jump Pack Dash) Sprint 1 10 1
Falling Attack Fall 2 15 1
Shield Bash Shield Bash 0.5 10 1
Shield Bash (Charged) Shield Bash 2.849 100 1
Ground Pound Ground Pound 5.8 15 1
Ground Pound (Fully Prepared) Ground Pound 5.8 15 1
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