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Shield Bash Damage Reference

Available to the Bulwark class. Damage = Base × Variant Multiplier × Motion Value. Only Bulwark-compatible weapons are shown. Base damage only (no perks).

VariantChainswordPower AxePower FistPower SwordOne-Handed Thunder Hammer
Standard — Balance4.755.565.256.05
Master-Crafted — Balance5.76.67.26.36.96
Master-Crafted — Fencing—6.05—5.786.66
Master-Crafted — Block6.65—8.47.35—
Artificer — Balance8.318.810.59.718.77
Artificer — Fencing6.187.157.87.357.26
Artificer — Block8.079.910.29.458.47
Relic — Balance10.4511.5513.211.03 / 10.2411.49
Relic — Fencing7.68.810.28.49.98
Relic — Block9.981112.610.510.89
Double-Edged Relic11.4————
White Scars Chainsword7.36————
Encarmine Axe—8.8———
Frost Axe—10.45———
Death's Grasp——11.4——
Xenophase Blade———11.03—
Power Maul————10.89

The One-Handed Thunder Hammer and Frost Axe values are from the game files at Hotfix 15.1 and have not been tested in game. The hammer's Shield Rush (UC) column uses the motion value in the game files (2.1): on Standard-Issue it lands 25.41, where every other weapon lands 19.8 to 19.95. The calculator has no Shield Rush (C) value for the hammer.

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